Recent Posts

Pages: [1] 2 3 ... 10
Local Tournaments / Re: June 15th Tourney Abbotsford
« Last post by keggiemckill on May 19, 2019, 09:06:20 AM »
Table Warriors GT

Date: June 15th, 2019 – Registration will begin at 10:00am with games starting at 10:30am.

Location: Quality Hotel & Conference Center
36035 North Parallel Road
Abbotsford BC V3G 2C6

Contact Info: Go to
or email us at or

35$ Registration: Until June 15th, 2019

5$ NAF Membership (optional at event– you will get official NAF block dice and your results will be entered into the NAF rankings)

Register at

10am- 10:30 Registration
10:45-1:00 Round 1
1:00-1:45 Lunch/Paint Judging
1:45-4:00 Round 2
4:15-:630 Round 3
6:45-7:00 Awards Ceremony

What to Bring:
1) Your painted Blood Bowl team-- Feel free to bring any team from any designer. The team must have its players numbered clearly. The models you use MUST represent the position being played. (Email if confused)
2) 3 copies of your team roster-- one for your opponents, one for use during games and one for the official.
3) Your Blood Bowl Blocking Dice, templates, assorted bits, board, dugouts, etc.

Tournament Format:
Tournament will be a Swiss style, resurrection tournament. So any injuries your team suffers will not carry over to the next game. Each round will see a coach play against a random opponent. In each subsequent round, the highest ranked player plays the next highest ranked player they have not previously played. The roster you start the tournament with will be the same for each round you play.

We will be using BB2016 rules pack in combination with the NAF guidelines for tournaments found here:

There will be no overtime.

In the spirit of good sportsmanship, Illegal Procedures will not be called -- please simply bring the issue to your opponent's attention and ask that he/she move their marker.

Weather Table: The weather table will not be used and the weather is always Nice - Perfect Blood Bowl Weather. Instead, a custom Kick-off table will be introduced that will add enough randomness to the match.

The Kickoff Table in the BB2016 will not be used, we will be using the RMR custom kickoff table.

Team Creation:
Starting team value will be 1.0 million gold pieces. This gold may be used to purchase players (minimum 11 players) and other team benefits (rerolls, apos, etc.) as well as individual skills and upgrades.
Normal skill 20,000
Double skill 30,000
+1 move or armor boost 30,000
No AG or ST upgrades
Halfling, Goblin and Ogre teams can take double skills for the normal skill price of 20,000

All 26 NAF approved races will be allowed, which includes Slann, Khorne and Brettonians.

Maximum of 3 duplicate skills (e.g a dwarf team can only have three players with guard)

Maximum of 50,000 in upgrades per player.

Inducements may be purchased by all teams.

The two hour and 10 minute rounds will be enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.

The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in the time limit. He may insist on a timer being used and enforcing the 4 minute turn rule.

Tournament points may be gained in several ways from your matches.

Points from Game Play
Points from game play are as follows:

Game Result Tournament Points
Win 60
Tie 30
Loss 10

During the tournament, additional points may be earned. They are as follows:

Lost by 1 Touchdown = +2 pts
Caused 2 more CAS from Blocking than Opp. = +2 pts
Caused 3 or more CAS from Blocking than Opp. = +5 pts
Cleared the Pitch (1 per Match) = +5 pts
Won by 2 Touchdowns = +2 pts
Won by 3 or more Touchdowns = +5 pts
Get a One-Turn Score (1 per Match) = +5 pts

* For the sake of bonuses, only CAS sustained using blocking dice will count, Blocking into the stands or fouling does not count.

Each coach will select their “favorite” opponent they played against following the tournament to determine overall best sportsman
The Spike / Re: SPIKE 2019 Discussion - Team Building
« Last post by Lord Chaos on May 16, 2019, 08:44:35 AM »
Still on the fence. I always wanted to try the 6 gutter runner skaven team.
The Spike / Re: SPIKE 2019 Discussion - Team Building
« Last post by Rimmer on May 16, 2019, 08:40:39 AM »
The Spike / Re: SPIKE 2019 Discussion - Team Building
« Last post by Rimmer on May 10, 2019, 04:48:08 AM »

I think I'm going to rework the skills, but I love the idea of 3 DP skeletons. I have a reputation to maintain after all!

That is a lot of extra bodies!!!  You could get the fouling star player guy undead get.  You could also drop a few dudes and get a bribe but it may be better with just lots of dudes.

For the skills, you can save some points by replacing the second block skill with wrestle.  Gives you 2 more points (could get you a second DP or perhaps a guard on a mummy or wight).  I would take tackle over strong arm on the wight.  I'm not a fan of sprint either, I would prefer sure feet or sidestep.  Lastly, I like one sure hands ghoul to combat those strip ball wardancers....

The Spike / Re: SPIKE 2019 Discussion - Team Building
« Last post by skullbucket on May 09, 2019, 08:00:56 PM »

I think I'm going to rework the skills, but I love the idea of 3 DP skeletons. I have a reputation to maintain after all!
The Spike / Re: SPIKE 2019 Discussion - Team Building
« Last post by Rimmer on May 09, 2019, 01:06:21 PM »
I'll Start:

I am taking Humans with the following roster:

1 Ogre
4 Blitzers
2 Catchers
2 Throwers
2 linemen
1 Karla Von Kill
2 rerolls
1 AC & 1 CL

I went with Karla as I have a model for her (not the official one).  My toughest decision was around the Catchers, Throwers, and Linemen.  I had the cash to use pretty much any mix and I have 6 slots to fill.  I may still change it up but I ended up going for 2 of each.  I could get an extra reroll by replacing a thrower and catcher with LM but I wanted more than 1 catcher.  Not sure what would be the best?

For skills I think I will take

Block ogre (4 pts)
3 blitzers with (Gaurd, Frenzy, tackle) for 5 pts
2 linemen with wrestle (3 pts)
1 thrower with accurate.

So the risky thing I am doing is playing with only 2 rerolls and no leader reroll.  Could be a big mistake!  I think it is mitigated by have 7 players than can block safely.  That  block ogre cost me a lot of points but I recall others have good success with a block big guy.

Thoughts?  Am I crazy?  What are you guys building?

The Spike / SPIKE 2019 Discussion - Team Building
« Last post by Rimmer on May 09, 2019, 12:59:17 PM »
Hey All

The SPIKE is occurring in approximately 3 weeks.  Just thought I would put up a thread to talk about team selection, building, brain storming, etc.
Trading / Selling converted nurgle team
« Last post by mr. gordon on April 24, 2019, 05:40:28 PM »
I am selling the nurgle team i am currently  using this season. I have anew team i am using instead i got from kickstarter finally.

4 nurgle warrior
2 pestigor
6 rotters
1 beast ( that gellerpox infected guy with tenticles)

Looking for $75.

Trading / New Bloodbowl Boxed Game - still in Wrapper!
« Last post by Gimli on April 19, 2019, 03:20:18 PM »
I bought one of the new Boxed Bloodbowl games when it came out a year or two ago.  Have never opened it.  I also have two packs of Special Play Cards (Team Titans and Hall of Fame (still in plastic)).

The game sells for $119 plus tax on the GW website.  I paid $18 for each of the packs.  I'll sell the lot for $75 to a good home.

Also, I have a D&D Starter Set my son bought and decided he didn't want.  I'll sell it for $10.   

If interested PM me and we can sort how I'll get the stuff to you. 

Pages: [1] 2 3 ... 10