Well, Subhedgehog laid down the gauntlet a while ago, but better late than never, eh?
180kgp - 2 x Storm Vermin
320kgp - 4 x Gutter Runner
250kgp - 5 x Linerat
70kgp - 1 x Thrower
180kgp - 3 x Rerolls
I really considered dropping down to 11 players (converting the thrower to a linerat) and taking the fourth reroll... but ultimately I need to be able to field a team in the second half so I'll have to make do with 3 potential mulligans instead.
Oh well, it just means that I start routinely turning over on the first action on Turn 4 instead of Turn 5.
Score early, score often and die trying.
If I can't get the "most TDs" award, I think I'm probably a shoe-in for "most casualties received" if that halfling kid doesn't show up this year ;)
My ideal matchup is probably against Lord Chaos. I'd like to score every two turns and he'd be happy to "rack 'em up" for another shot at killing my line of scrimmage.
Comments
Subhedgehog
July 31, 2009
2 years 26 weeks
I like your plan
I've been braining intensely on how I would try and hold back teams like rats and woodies, particularly when I'm down to 10 men after Thalidomide gets tossed from the match after the first drive. I think I've figured it out: cheating. I'll just write "7" in the MA column of all my longbeards. It's going to be awesome. Who's moving at the speed of rat now??